The Walking Dead (Season 2) Review
The first season was amazing so presumably the second season should only get better, right? Well no it wasn’t, it really wasn’t. It managed to fool me for the start but then about two episodes in I started to think I was watching a soap or something, because it just lost every sense of a zombie apocalypse by isolating the entire cast to a farm where the biggest threat was Shane having a bad day. Ok the first two episodes where great to good, then the next nine episodes where as boring as you could make them with the odd zombie walking around in the background of all the emotions, then the finale was pretty good but doesn’t make up for the weeks of boredom. Honestly though I am shocked they didn’t lose half of their loyal viewers because I was thinking about watching something else. Either way it was a good start and ending and the latest season has redeemed series.
Warning! From Here On I Will Be Spoiling The Second Season For You!
Season 2 (2011-2012) Overview
The second season begins with Rick and his group of survivors escaping the CDC. They decide that Fort Benning will be their next destination. Along the way, they encounter a traffic jam of abandoned vehicles on Interstate 85. The group loots several vehicles, but are forced to hide under them as a large herd of walkers approaches. A walker chases Sophia out from her hiding spot and, with another walker, pursues her into the woods. Rick finds her but loses her again after drawing off the walkers. The remaining group deals with interpersonal relationships while various searches for Sophia are performed. Carl is accidentally shot by a hunter named Otis during the initial search. To get help for Carl, Otis leads Rick and Shane to a large, isolated farm owned by a veterinarian named Hershel Greene, then helps Shane look for medical supplies; after getting them, Shane sacrifices Otis to the walkers so he can get away. The survivors then move to the farm while Carl recovers.
Rick’s group tries to co-exist alongside Hershel’s family, but dangerous secrets and disagreements over leadership cause tensions to rise. Lori is revealed to be pregnant (the father is unknown), and Glenn builds a romantic relationship with Maggie, one of Hershel’s daughters. Glenn also discovers that the barn is full of walkers, some of whom are Hershel’s family members. After Shane releases the walkers to be exterminated, Sophia appears as one of them and Rick shoots her. Hershel disappears to grieve for his family and is found by Rick and Glenn drinking at a local tavern, where they meet two other survivors. The situation rapidly turns sour and Rick kills the two men in a gunfight. The dead men’s group quickly finds and opens fire on Rick, Hershel, and Glenn at the bar.
The noise attracts a large herd of walkers, and one of the attackers, Randall, is injured and left behind. Rick and the others take him back to the farm, where they realize that Randall is likely to reveal the farm’s location to his former group. As Rick’s group deliberates on what to do with him, Dale is fatally wounded by a walker, forcing Daryl to euthanize Dale. The group later conducts a search for Randall, whom Shane had secretly released and murdered in the woods. Daryl and Glenn find him — as a walker — and kill him. Daryl concludes that a broken neck was the cause of Randall’s reanimation, as opposed to a walker’s bite or scratch. Meanwhile, Shane and Rick confront each other — the former having planned the fake search so that he could murder Rick. Rick gets the upper hand and stabs Shane in the torso, killing him. Carl arrives just in time to see Shane revive as a walker, and shoots him down.
The gunshot attracts a large herd of other walkers, who quickly overrun the property; in the ensuing battle and escape, Jimmy and Patricia are devoured, and Andrea is left behind. Andrea survives on her own, and is later rescued by a hooded woman accompanied by chained, armless walkers. The remaining survivors regroup but are forced to make camp due to lack of gasoline. After hearing of Randall’s fate, Rick finally reveals what Jenner whispered to him at the end of Season One: that every survivor is infected with the walker virus. As Rick’s leadership is questioned by the group later that night, a large prison looms in a pan out of the final scene.
Story: 60% Acting: 70% Visuals: 100% Dialogue: 20%
The HORROR! : 10% Style/Sound: 40% Characters: 60%
The first season stayed remarkably close to the original comics, but the second season went in a different direction which would be fine if it was good but as it eventually turned out I am sure I’d prefer a story closer to the comics. On the other hand I am glad they got this soap opera crap out of the way before they went onto the governor story line, I would have been rather agree if they did that to season three. The thing about the story was mainly the fact that they seemed to have a lot of pointless subplots that don’t turn into anything. You have a romances arising, romances falling, best friends falling out, territorial disputes that turn into nothing, that weird relationship between Shane and Andrea, worst of all that damn Sophia story line that I just couldn’t believe was the whole point to this damn farm business.
Check Out The Season Two Trailer:
Just noticed with this trailer that it mostly shows the first season and the first episode of season 2, smart advertising guys lying to us again, you cheeky basterds!
The main character Rick is getting darker which was good, sadly this got boring with that damn love triangle between Shane, Lori and Rick, who’s baby is it? I don’t care and I never will. Shane goes insane and does a britany spears shaving his head, I think he should have died in Atlanta like in the comics but they felt like dragging that out a bit. I do like the way Rick killed him though as the scene was very good and I liked the way the episode led into the finale. Nothing else really changes in terms of characters, glen gets a girlfriend, got a few new characters from the jolly farm. Oh hang on I am missing something, oh that’s it. Why Dale?! Why!? Why did you have to die because of that little shit Carl.
The visuals! Consistently throughout the seasons of this show have demonstrated brilliant visual effects both practical and CGI. Everything from the buildings to the walkers was perfect, from the farm to the road which was all there was. The farm looked good but was boring, dead bodies everywhere, blood on the cars, everything ruffed up and damaged, warning written on cars which I thought was very cool. The visuals where just as good as the first season but sadly they didn’t seem to think it cost effective to venture outside of a rented farm. Not like it’s a massively popular series with high viewers or anything. But who ever does that zombie effects should be getting an award or if he has them he should have more and get paid more.
The dialogue and scares took a major ass kicking in this season, I can’t remember a single scary scene (everything was too bright), and the dialogue was lazy and spaced out massively like a Twilight film, all I can remember is the deafening sound of those crickets in the background waiting for the next word to come out of someone’s mouth. Before my favourite scene I am going to review the first part of season 3 in the beginning of December and that should be much more fun. My favourite scene would have to be Rick killing Shane as the whole lead up worked really well and I liked the knife trick he pulled to kill him, nowhere near as good as my favourite scenes from the first season but still very clever.